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setColor(boolean) - Method in class simplepets.brainsynder.pet.PetNameChangeEvent
 
setMagic(boolean) - Method in class simplepets.brainsynder.pet.PetNameChangeEvent
 
setPet(IPet) - Method in class simplepets.brainsynder.player.PetOwner
This method is normally used as a Backend code method for spawning Pets.
setPetName(String) - Method in class simplepets.brainsynder.player.PetOwner
This changes the Pets name, Will fire the PetNameChangeEvent Event.
SimplePetEvent - Class in simplepets.brainsynder.event
 
SimplePetEvent(SimplePetEvent.PetEventType) - Constructor for class simplepets.brainsynder.event.SimplePetEvent
 
SimplePetEvent(SimplePetEvent.PetEventType, boolean) - Constructor for class simplepets.brainsynder.event.SimplePetEvent
 
SimplePetEvent() - Constructor for class simplepets.brainsynder.event.SimplePetEvent
 
SimplePetEvent.PetEventType - Enum in simplepets.brainsynder.event
 
simplepets.brainsynder.event - package simplepets.brainsynder.event
 
simplepets.brainsynder.inventory - package simplepets.brainsynder.inventory
 
simplepets.brainsynder.pet - package simplepets.brainsynder.pet
 
simplepets.brainsynder.player - package simplepets.brainsynder.player
 
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